Infernal Pact

GLOG Class: SYRIOTHEURGE

SYRIOTHEURGE

HD / Damage Die: 1d8

Starting HP: 1d8+4

Level 1: Swarm Control, Friends in Low Places

Level 2: Swarm Clones, Paperwasp Construction

Level 3: Dormant Larva, Venom

Level 4: Swarm Form, Swarm Mastery

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Swarm Control: You harbor a swarm of magical insects within your body. They feed off of your blood and magic energy. You completely control the swarm as if it were another character. The swarm has a Hit Die / Damage Die of 1d6 and a varying number of Hit Dice depending on its form. The swarm dissipates when it reaches 0 HP. It has a speed equal to yours and takes up a 10’x10’ area. If the swarm attacks, it deals damage to all adjacent creatures.

You can create a new swarm in a ritual taking 1 turn and 1d6 damage [10 minutes]. You can only have 1 swarm at a time. Swarms can take the following forms:

Friends in Low Places: You can speak to insects, rodents and other vermin, and they are unafraid of your presence. You can gather all of your nearby friends with a ritual costing 1 turn and 1 ration. They’ll answer your questions with yes/no answers and take your direction, though they won’t do anything vermin wouldn’t normally do (attack an aware or non-helpless target, go into bright light or draw attention to themselves, etc). They wander off after 6 turns.

Swarm Clone: You can form your swarm into a humanoid shape vaguely resembling you (regardless of their current form). While in this shape, you can utilize all information that your swarm collects with its senses. You can speak through your swarm, crudely.

Paperwasp Construction: Your swarm gains the following form as an option:

Dormant Larva: You can create a batch of dormant eggs from raw magic with a ritual costing 2 Watches [about 8 hours]. At any point, you can instantly create a new swarm from a batch of eggs by crushing them. A batch of eggs is a LARGE object. You can have a number of batches equal to your level and they do not degrade over time (though natural predators may eat them as a tasty snack). You need to touch the eggs to hatch them, but you need not otherwise carry them on you.

Venomous: Your swarm becomes venomous, carrying 1 of a number of different strains in all of their forms. The strains are:

Swarm Form: You can take the shape of any of the forms your swarm normally has access to. You can swap between your humanoid form and your swarm form at will.

Swarm Mastery: Your swarm gains the new forms of insects from every corner of the Material Plane. The new forms:

#gameable